Aerosmith Gets Own Guitar Hero

A rumor that began several months ago has been proven true, as Activision unveiled plans to release an entirely Aerosmith-based Guitar Hero sometime in June of this year.

The aptly titled Guitar Hero: Aerosmith will feature many FM radio staples of the last 30 years, including “Sweet Emotion,” “Love in an Elevator,” and the Armageddon soundtrack tear-jerker, “Don’t Want to Miss a Thing.” Great! Maybe? Despite the fact that Aerosmith has sold hundreds of millions of records and has some hot, Guitar Hero-worthy licks in its library, are people so hungry for anything Guitar Hero that they will gobble this one up too? I tend to doubt it, but I guess we’ll see.

In the meantime, I’ll let Steven Tyler’s nonsensical quote (or more likely, the quote Activision wrote and Tyler’s management approved after a fleeting glance) about the game try to convince you to drop some quid on this one:

“Any band that can go from ‘Don’t Want to Miss A Thing’ (Aerosmith’s #1 smash hit) to the ass-kicking ‘Sweet Emotion,’ to the cheekiness of ‘Love in an Elevator,’ to the classic ballad ‘Dream On,’ shows why Activision chose us to headline this game based on the diversity of the Aerosmith catalog. Not only is songwriting a bitch, but then it goes and has puppies.”

Right-O! And to commemorate this momentous, puppy-bearing bitch, Activision will release “Dream On” as a free Xbox Live and PlayStation Network download between February 16-18. So get to downloading! Cacacacacacooooow!

Netflix to Consoles?

A few techy blogger types have deduced this week that a recent Netflix plug-in for Windows Vista is heralding the coming of the popular movie rental company’s services to the Xbox 360 as well as the PS3.

While this is entirely a rumor at the moment, the company has apparently been polling its customers to see if such a service would appeal to them.

We’d bet this comes to fruition before the year is out. One more nail in the coffin of brick and mortar!

Spore Gets Release Date

Will Wright’s Spore has been high on gamers’ lists for a couple of years now, and it isn’t even out yet.

Wright, the creator of SimCity and The Sims, and his company, Maxis, have continually pushed back development of the title, which allows you to create a “spore” creature that must dominate the primordial ooze, eventually evolving into a space-faring civilization of humanoids. With innumerable creature combinations possible, what you end up with will almost certainly be different from what everyone else ends up with, the crux of what makes the game so damn alluring.

But as of this week, a concrete date has been set for by what all accounts could very well be the most interesting game released this year (or ever?)–September 7, 2008.

Different versions of Spore will be available for PC, Mac, Nintendo DS, and mobile phones at launch, and we imagine Xbox 360 and PS3 sometime in ’09, though that has not been confirmed.